595 research outputs found

    Performance evaluation of WMN-GA for different mutation and crossover rates considering number of covered users parameter

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    Node placement problems have been long investigated in the optimization field due to numerous applications in location science and classification. Facility location problems are showing their usefulness to communication networks, and more especially from Wireless Mesh Networks (WMNs) field. Recently, such problems are showing their usefulness to communication networks, where facilities could be servers or routers offering connectivity services to clients. In this paper, we deal with the effect of mutation and crossover operators in GA for node placement problem. We evaluate the performance of the proposed system using different selection operators and different distributions of router nodes considering number of covered users parameter. The simulation results show that for Linear and Exponential ranking methods, the system has a good performance for all rates of crossover and mutation.Peer ReviewedPostprint (published version

    Implementation and evaluation of a simulation system based on particle swarm optimisation for node placement problem in wireless mesh networks

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    With the fast development of wireless technologies, wireless mesh networks (WMNs) are becoming an important networking infrastructure due to their low cost and increased high speed wireless internet connectivity. This paper implements a simulation system based on particle swarm optimisation (PSO) in order to solve the problem of mesh router placement in WMNs. Four replacement methods of mesh routers are considered: constriction method (CM), random inertia weight method (RIWM), linearly decreasing Vmax method (LDVM) and linearly decreasing inertia weight method (LDIWM). Simulation results are provided, showing that the CM converges very fast, but has the worst performance among the methods. The considered performance metrics are the size of giant component (SGC) and the number of covered mesh clients (NCMC). The RIWM converges fast and the performance is good. The LDIWM is a combination of RIWM and LDVM. The LDVM converges after 170 number of phases but has a good performance.Peer ReviewedPostprint (author's final draft

    An Empirical Study of Mini-Batch Creation Strategies for Neural Machine Translation

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    Training of neural machine translation (NMT) models usually uses mini-batches for efficiency purposes. During the mini-batched training process, it is necessary to pad shorter sentences in a mini-batch to be equal in length to the longest sentence therein for efficient computation. Previous work has noted that sorting the corpus based on the sentence length before making mini-batches reduces the amount of padding and increases the processing speed. However, despite the fact that mini-batch creation is an essential step in NMT training, widely used NMT toolkits implement disparate strategies for doing so, which have not been empirically validated or compared. This work investigates mini-batch creation strategies with experiments over two different datasets. Our results suggest that the choice of a mini-batch creation strategy has a large effect on NMT training and some length-based sorting strategies do not always work well compared with simple shuffling.Comment: 8 pages, accepted to the First Workshop on Neural Machine Translatio

    Node placement in Wireless Mesh Networks: a comparison study of WMN-SA and WMN-PSO simulation systems

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    (c) 2016 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for all other users, including reprinting/republishing this material for advertising or promotional purposes, creating new collective works for resale or redistribution to servers or lists, or reuse of any copyrighted components of this work in other works.With the fast development of wireless technologies, Wireless Mesh Networks (WMNs) are becoming an important networking infrastructure due to their low cost and increased high speed wireless Internet connectivity. In our previous work, we implemented a simulation system based on Simulated Annealing (SA) for solving node placement problem in wireless mesh networks, called WMN-SA. Also, we implemented a Particle Swarm Optimization (PSO) based simulation system, called WMN-PSO. In this paper, we compare two systems considering calculation time. From the simulation results, when the area size is 32 × 32 and 64 × 64, WMN-SA is better than WMN-PSO. When the area size is 128 × 128, WMN-SA performs better than WMN-PSO. However, WMN-SA needs more calculation time than WMN-PSO.Peer ReviewedPostprint (author's final draft

    Investigation of fitness function weight-coefficients for optimization in WMN-PSO simulation system

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    (c) 2016 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for all other users, including reprinting/republishing this material for advertising or promotional purposes, creating new collective works for resale or redistribution to servers or lists, or reuse of any copyrighted components of this work in other works.With the fast development of wireless technologies, Wireless Mesh Networks (WMNs) are becoming an important networking infrastructure due to their low cost and increased high speed wireless Internet connectivity. In our previous work, we implemented a simulation system based on Particle Swam Optimization for solving node placement problem in wireless mesh networks, called WMN-PSO. In this paper, we use Size of Giant Component (SGC) and Number of Covered Mesh Clients (NCMC) as metrics for optimization. Then, we analyze effects of weight-coefficients for SGC and NCMC. From the simulation results, we found that the best values of the weight-coefficients for SGC and NCMC are 0.7 and 0.3, respectively.Peer ReviewedPostprint (author's final draft

    A GA-based simulation system for WMNs: performance analysis for different WMN architectures considering transmission rate and OLRS protocol

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    (c) 2016 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for all other users, including reprinting/republishing this material for advertising or promotional purposes, creating new collective works for resale or redistribution to servers or lists, or reuse of any copyrighted components of this work in other works.In this paper, we evaluate the performance of two WMN architectures considering throughput, delay, jitter and fairness index metrics. For simulations, we used ns-3. We compare the performance for two architectures considering transmission rate and OLSR protocol. The simulation results show that for transmission rate 600 and 1200 [kbps], the throughput of Hybrid WMN is higher than I/B WMN. For transmission rate 600 and 1200 [kbps], the delay and jitter of Hybrid WMN is lower than I/B WMN. For transmission rate 600 and 1200 [kbps], the fairness index of I/B WMN is higher than Hybrid WMN.Peer ReviewedPostprint (author's final draft
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